local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.MainID = 19043
L0_1.ActorAlias = "19043"
L1_1 = {}
L1_1.q1904301 = 1904301
L1_1.q1904302 = 1904302
L1_1.q1904303 = 1904303
L1_1.q1904304 = 1904304
L1_1.q1904309 = 1904309
L1_1.q1904305 = 1904305
L1_1.q1904306 = 1904306
L1_1.q1904307 = 1904307
L1_1.q1904308 = 1904308
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1024
L2_1.alias = "Npc1024"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1024Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 70710291
L2_1.alias = "Gadget707102911"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710291Data = L2_1
L2_1 = {}
L2_1.id = 70710291
L2_1.alias = "Gadget707102912"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710291Data1 = L2_1
L0_1.Gadgets = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19043Route101"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q19043Route102"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q19043Route103"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q19043Bennett2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.RoutePointsData1 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19043Route201"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q19043Route202"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q19043Route203"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q19043Route204"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q19043Route205"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q19043Bennett3"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.RoutePointsData2 = L2_1
L2_1 = {}
L2_1.narratorId = 1904303
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.Narrator06Finish = L2_1
L2_1 = {}
L2_1.narratorId = 1904301
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.Narrator09Finish = L2_1
L2_1 = {}
L2_1.narratorId = 1904302
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.Narrator05Finish = L2_1
L2_1 = {}
L2_1.narratorId = 1904304
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.Narrator08Finish = L2_1
L2_1 = {}
L2_1.alias = "Q19043Trigger1"
L2_1.script = "Actor/Gadget/Q19043Trigger1"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19043Bannett1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19043Trigger1_ = L2_1
L2_1 = {}
L2_1.alias = "Q19043Trigger2"
L2_1.script = "Actor/Gadget/Q19043Trigger2"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19043Bennett3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19043Trigger2_ = L2_1
L2_1 = {}
L2_1.alias = "Q19043Trigger3"
L2_1.script = "Actor/Gadget/Q19043Trigger3"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q19043Bennett3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19043Trigger3_ = L2_1
L0_1.Datas = L1_1
return L0_1
